Hello everyone,
I created a low res geo in Maya .fbx and imported over to zbrush to sculpt in details but has soon has i duplicate the mesh to mirror zbrush crashes. i never had this issue with zbrush crashing so often in any other project and am wondering if it could be the geo? so i did a brief review and clean up on mesh and everything looks fine. the geo is low 18000 so dynameshed it successfully to see if this solves the problem but when i try to duplicate crashes!. I also zremesher it and try to duplicate and also crashes. Not sure what to do i cant move forward and would like to progress. If anyone has any ideas how to solve this issue please help! thank you in advance.