Hello
I have problem with Zbrush 4r7
With 4r6 I could scale down all subtools using deformation-size slider and it work with pivot in 0,0,0
it was very usfull in global scalling down multiple subtools
In Zbrush 4r7 when I use deformation-size it scale but poivot is somwhere in center of object so for example feet of character become floating in space.
Sobody know how to scale using deformation-size with pivot in orgin?
Please help.
Thanks for answares!
Cheers Restorer
