ZBrushCentral

Zbrush 4R6 Spotlight projecting but not painting

Hello, I am new to the painting aspect of Zbrush and am trying to utilize the spotlight function.
I open up a texture and add it to the spotlight, then grow my spotlight radius slightly (turning Zadd off and RGB on).
I have the specific subtool selected and dont have any layers.
When I press Z (hiding the spotlight except for the radius) I see the projected image on the geometry but painting on it doesn’t happen.

Should I have something selected in the spotlight?

Thanks!

Do you have Rgb slider set to 100?

Yup, I also found in the Brush>Samples>Spotlight Projection that it says my Spotlight Projection is less than 1, thus my “textures will be painted more faintly” (Says brush). So now I’m trying to find out where I can increase the Spotlight projection. So far I haven’t found it in the textures, Spotlight or brush menus…

Any ideas or suggestions?

do you have UVs? i know you can’t fill an object with a texture if it doesn’t have UVs. might be the same for spotlight.

Yup, it has UV’s. The geometry is also subdivided a couple of times from its base mesh for detail haha!
Tried the same in a new scene with some default geometry and textures and worked fine, seems like its something in the saved project…

Hmmm but upon pressing the polypaint>colorize button the mesh doesn’t grey out its color. I filled the geometry with a solid color and polypainted some basic colors.

make sure you have “texture” turned off in the texture palette. otherwise you are painting underneath it and naturally not seeing it since a texture is covering it.

a screen shot of the zbrush window might help to spot something.

these are things i would try. turn on MRGB or M and fill with “flat” material. switch to rgb and material to something else, then try spotlight again.

make a duplicate and retopo it, then try spotlight.

“make sure you have “texture” turned off in the textue pallette. otherwise you are painting underneath it and naturally not seeing it since a texture is covering it.”

Aha…that did the trick.
Thanks for the help =)

Is the Brush>Samples>Spotlight Projection button on or off? It should be on (orange). Check that the Draw>Rgb button is also on, and RGB Instensity at 100. Then all should be well. You don’t need UVs (Spotlight only works with polypaint). And the pop-up message for Spotlight Projection doesn’t apply any more (it’s out-of-date).

Edit: Ah, OK, see you’ve found the problem .:slight_smile:

glad it worked out:+1: