Hi
Am new here and haven’t been able to find this topic anywhere. If it’s already been covered, I’d be grateful if someone could direct me to the answer.
Have just migrated to a new PC and upgraded from ZBrush R6 to R7 (64 bit). When I load tools that were created in R6 into R7 they come in all in one (seemingly random) single material and not in all the different materials I used when I made them originally. I am having to split the sculpt into its sub-tools - which turn out to be very numerous!! - and re-apply the materials to them. (It’s not always possible to see what some of the sub-tools are because they are so small so it’s difficult and time-consuming.)
Has anyone else encountered this? Is there some extra step I am not aware of that I have to take when importing tools into R7 to prevent this happening?
Many thanks in advance for any help!
All the objects did have a material assigned to them in R6 but had lost it or all had some weird material assigned on loading into R7.