Hi Beautiful people on Zbrush Central!
It’s a couple of days I’m struggling on rigging my character…
I’ve been looking at this lovely tutorial
Part 1: ZBrush Rigging with a Single Subtool
http://www.youtube.com/watch?v=cmury2eT_io&list=UUFfLeZWQtGH3QXDmiirKi9g&index=4&feature=plcp
I have a mesh with 5 SDiv levels and I pose it at the lowest to keep everything smooth and nice…
After binding and posing my mesh on the zsphere rig when I press A to preview my results I loose all the sculpted detail which apparently worked fine in previous Zbrush versions…
It basically creates a smoothed mesh but without any detail from the selected mesh…
Hope it makes sense…
Thank you veery much for your help!
SY