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ZBrush 4r4 Projection Master not behaving correctly (Double sided not working.)

ZBrush 4r4 Projection Master not behaving correctly (Double sided not working.)

Only seems to project through half the model.

Colors = off

Shaded = off

Double Sided = on Fade = off

Deformation = on

Normalized = on

Stroke type = Line

Alpha 06

Zsub on and at 100 percent.

Could someone verify?

Thanks!

Thanks Nick, I confirm this is happening.

For a workaround, turn on Tool>Display Properties>Double when you want double-sided but be sure to turn it OFF when you don’t want double-sided.

Thanks Marcus, if it was a bug I just wanted to make sure you all knew it was happening. Thank you for the quick work around! :slight_smile:

thanks also, i also noticed this morning that my projection was only half, so i put the double side on display properties and it works great!!!:+1:

it’s forum is incredible is the only one or you can found one clear reponce and working solution when you got trouble
Thank’s lot i can live without projection master

Hi

yes that solution works with brushes, however it does not seem to work when one just bakes a layer inside the projection master, meaning get baked layer is only projected on the visible side(regardless of the double sidedness)

My solution is to use grabandfill with the texture for color.

Even R5 still have this issue. Thank you for help guys.

4R6 seems to have the exact same problem, the IT just upgraded versions to R6 and I still can’t get ProjMaster to work accordingly…
None the less, I use double sided to sort it.
Cheers!
D.