ZBrushCentral

ZBrush 4R2b ZClassroom Movies.

This is great! Thank you for directing my attention to this! But would you mind going into a bit more detail about how your are getting these results? Looks like extremely thin fibers, using low coverage, and minimal MaxFibers? I can see you are taking it into a 3D app and removing double verts. So is that leaving you with a spline you can render hair with in maya etc? And which app are you using for this technique? Shedding a bit more light on this would be much appreciated!

Edit: Looked harder and noticed you have no flare, and Im gueesing both Scale Root and Scale Tip are set to 0.01? And Coverage is set to 0.001 as this is based in Thousandths…

@jBogh
Your guesses are correct. I forgot to turn twist to 0 but it doesn’t matter. Tip, flare, root to 0 or 0.01 as possible.
The screen capture is from blender.

With micromesh you get an instance of your mesh for every polygon of the mesh its attached to, so for a flower you need a 1 polygon plane… I think

yes so far im sure they will show us more cool movies about zbrush4r2b

thank you so much: " i’m on go " like you say at the top of this thread but i can still learning!! thanks!

Awesome !!! very very … Useful video, thank you pixologic .

He is using Blender 2.6x to remove the double verts, which is open source.

Cheers!
Urenze

Thanks much.

looking forward to more videos on zbreush4r2b :slight_smile:

FiberMesh to Blender 2.61
-export and import FiberMesh as described in above post by michalis
-in Blender, add two Solidify modifiers with thickness of .0015 each
-render with Cycles (i used a Cycles glossy material on the hair with a .5 Roughness and a render samples of 40) and circular emitter mesh as the light source

fairly nice results =)

fiberMeshBlender00.jpg

A huge thanks from me to the pixelogic and zbrush central team, you guys rock!! zbrush has come along way and i cant wait to be fully acquainted with all of its new features!!
Thank you for these videos they helped me out alot. now i can see how to make scales,rocsks and all kinds of alphas on the fly with micromesh. the fibermesh is awesome too, finally I can give my characters some nice hair :smiley: instead of my older blobby hear :).

Best regards and thanks for everything,

Kenny

By the way thank you soooo very much Pixo for this great bit of software and the updates are awesome no more bald models lol for me unless it calls for it that is. P.s. thank you for talking clearly on the movies even though my hearing is getting really bad here was able to make out pretty much all that you said. Wish though there was a easy zsubtittle/zcaptioning plug for all us hard of hearing/deaf zbrush users to use to embed them into zmovies.:smiley:

Many thanks Mr Gaboury for your exemplary demonstrations . You’re a gem.

“movie not found or avcess denied” is all I get with 2 browsers :-ccccc

Thats why I take the time to download all the movies and save them locally.

Sometimes you can find a video tutorial solution to a question on youtube.

Wow, great talent!!

hope you will do same things again :slight_smile:

This is awesome. Thanks for all the videos. There’ll never be enough of those :slight_smile:

Will be really cool if others post more plants, hairs, furs, and other furry object’s pics. Or if there’s a fibermesh gallery I’m missing?

Hi Baz, what you have done is exactly what im after. how and where did you replace the mesh leaf with your feather texture?
does the feather have to be on a transparent background or does a black background do the same job?

Nice Video.