ZBrushCentral

ZBrush 4R2 ZClassroom Movies. Updated to include 17 Movies.

sorry to disapoint but that wasnt made with topomod…

i just had a look at topomod and unfortunately Maya pretty much does everything that topomod can…

but i think we are getting a bit distracted from the original question about the curvetube brush…

But thanks anyway man… :smiley:

Try this one in Maya … about 30 seconds in Topmod, rendered in Zbrush BPR low poly count . :smiley:

I’ve never played with TopMod before. It’s certainly a nifty little application that simplifies certain things. The video on Youtube showcasing what it can accomplish was interesting to watch as well. :smiley:

I got my 3dConnexion mouse the other day and one of the first things I tried was the hypothesis I previously posted. Since ZBrush doesn’t support them, I had to use 3D Coat instead. It worked perfectly! The only way I can describe it is that it made sculpting exactly like using a pottery wheel, which is fitting all things considered lol. :cool:

thanks for the videos helped alot

K3DSurf is a program to visualize and manipulate
Mathematical models in three, four, five and six dimensions.
K3DSurf supports Parametric equations and Isosurfaces.
A little bit difficult to use - i think you must have good Knowledge with Math.
There is a obj - export.
Than insert in Zbrush - Voila

Its Freeware

Have Fun -

Cheers

This is done with K3Surf
http://k3dsurf.sourceforge.net/

just find thread very interesting , thx

Hi,
I tried to follow the video ‘MESH-INSERT BRUSH 2: Create A Custom Insert Brush’ but I didn’t have a luck to get the mesh intersected with the base model.
Wonder why the result is different from the tutorial movie.
Is there any button or setting cause this effect?

Here is the movie I captured to show the problem.
As you see, the bolt has its origin around its center.
[video]http://goo.gl/0f57O[/video]

Tried it with the version 4R5 on MacOSX after pushing Init Zbrush button.

you could adjust the brush>depth value(s), especially by moving the circle-icon (brush placement)

Thanks for the quick help.
Now it works like the tutorial by changing Inbed (Brush > Depth) from 100 (default) to 0.
[video]http://goo.gl/Pj6qV[/video]

Hi, really love the videos! Sorry I’m a bit late to the party, but was hoping someone could still help me with an issue I’m having with the Curve Surface brush which is driving me crazy.

So I tried to follow the curve surface brush tutorial here. Draw one curve, then another next to it. It create the geo between them fine, however I seem to be unable to move individual points on the curve like in the video. Went I try, it just moves the whole curve… Is there some setting I’m forgetting somewhere? Would appreciate any help, thanks!