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[zBrush 4r2] How to enable symmetry?

Good evening everyone :slight_smile:
Can someone please tell me, how I can enable symmetry in 4r2. I know that you have to press local symmetry in Edit-Mode, but for some odd reason It doesn’t enable symmetry as it used to do (4r1). The dot is still only where my cursor is, a Second One is missing. actually i only tried on spheres/Zspheres. Even Resetting the Project didn’t change anything.
At the moment I use a x64 Windows Vista Home PC with 8GB Ram and Q9400 and a GTX460.

I would be quite happy, if you would reply

Press X to turn symmetry on. By default, it will use the X axis. If you wish to use a different axis (or more than one) you can adjust it in the Transform palette.