ZBrushCentral

Zbrush 4 with Poser Pro 2010

I would like to modify mesh of Poser Pro 2010 character and repaint it`s UV texture.

Problem started when ive tried to import character OBJ exported from Poser. Ive read on this forum that to do this correctly i have to import head and body separately. This works perfect. I imported it separately and applied UV texture on each part. UV texture was also imported from poser model. I`ve clicked only on vertical mirror of UV and everything was great and seamless.

My question is:
How to join head and body to one character, becouse head and body has got own UV texture (different for each part). Is that possible to connect that seperate parts to one poligroup object? Please help me how to do it?

I would like also GoZ button for Poser Pro 2010 :slight_smile: do anybody knows something about this? Maybe someone would write that script? :wink:

I would really like a GoZ for Poser as well. I am playing around with GoZ and modo and it is slick.

Would also be interested in how to solve the problem above.

Cheers

What’s the best way for going from poser to zbrush back to poser? Is Darkedge’s method still best given the new release of zbrush4? I have searched the forums a bit and seems that’s