Just wanted to know if you can export fibremesh to hair in C4D (as splines?) and how compatible zBrush vector displacement maps are in Cinema. I created the diagnostic files and loaded in the OBJ file but none of the objects appear spherical. Number 3 is the roundest I guess - see attached render. Is this C4D not coping with vector displacement maps or a zBrush C4D thing?
Cheers!
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