Hi, I am newbie to Zbrush 4, and I did poly point to my object, but wen I click on new texture and then new texture from polypaint, my texture distort, I tried this on one face model, and then whole texture changed, I modeled and unwrapped that face in maya… Y is that happening?? Please Help. There is a big :qu:… I did search on google… but couldnt found any solution… May be I am wrong with the method or so??/
No help Yet!!! 
When you import mesh from Maya into ZBrush, delete UVs, paint the texture, go to the lowest subdiv level, generate UVs, go to the highest subdiv level and press polypaint to texture button in the polypaint menu…
Thank you so much… Ill try this soon…
NP…
Let me know if it worked…