Hey to all,
I was wondering if ZB has a ‘object painting’ solution, where you essentially put a mesh on the surface of another mesh.
No remeshing, welding or any of that complicated stuff, just positioning a mesh of my choice, on the surface of another mesh.
Also, related to this, if it’s not possible, will it be possible instead to create a sphere, and have it act like a spline, on which chosen mesh’s follow down the line?
I recall vaguely that ZB could do something like this, just not sure how or if it was changed or if it was possible.
To give an example of what I mean: http://www.youtube.com/watch?v=xo8zPOS_1ds&feature=youtu.be&t=5m6s
Second question, is there anyway I can remap the ‘scale’ (zoom of Hold ALT, press Left mouse button and then release it) button in ZB to a specific key? I’m trying to bind it to the Z key, but it doesn’t work, and the one in my space bar bind also doesn’t work, any ideas if there is a way for me to force ‘hack’ this in text files or something?
Cheers!