Hi!
I’ve made a mase mesh in Max, then i exported it to zbrush to detail it.

ok
Then i Export the low res mesh from Zbrush to 3Ds Max to do de UV’s in 3Ds Max.



(converting to Editpoly doesnt work either.)
ok
Then i reimport the mesh from 3Ds Max to Zbrush with the UV’s done in 3Ds Max.


ok
Then i put the subdivisions leves of the reimported mesh at their maximum.
not ok
The mesh get all destroyed.

Any help?
Thanks!
Anybody?