ZBrushCentral

Zbrush + 3d Coat Problem

First of all let me introduce as a new member of the community and congrats for the amazing community that you have!

In the project that im working on im having a little problem with retopology so i write here hoping that someone can help me to sort things out.

I started moddeling a basic gun in Zbrush wich in this high-poly mesh:
High Poly mesh.jpg

Helllp :frowning: if someone knows a way to solve this it would help me a lot D: (i wanted to use the advantages of both programs: 3dcoat awesome retopo tools and zbrush sculpting to improve my workflow)

PS1: I have been using zbrush only to a basic level but i want to master it ( im studing computer science right now but want to do a specialization in graphic desing)

PS2: Still learning english sorry for mistakes :smiley:

Attachments

Low Poly Mesh.jpg

Without projection.jpg

With projection.jpg