ZBrushCentral

ZBrush 3 Mac Version in...Days? Weeks? Months?

I will certainly be checking the Modo sculpting tools out as soon as I get it but to be honest I just don’t see it even coming close to ZB3. I do have faith that Luxology will make it as good as they can but ZBrush is a dedicated sculpting tool. I also love the Z Spheres. I actually wish Luxology had spent more time on animation rather than the sculpting. I can see what they’re trying to do but I actually think many people will use ZBrush with Modo.

I just pray Pixologic release a good version of ZB3 for Mac ad they will get my cash. I use Mac and Linux here and being forced to use Windows is something I do not like. There is a thread here I just read talking about ZBrush for Linux. That would be awesome but a dream I guess.

Interesting if rambling thread here. I’m new to ZBrush and have purchased it because I find Modo difficult to use for organic modeling. Also, Modo is overpriced when I consider the price of ZBrush and the fact that if I wanted it I could get Lightwave for less than $500 with a Modo sidegrade. Modo is a slick modeler but top heavy with tools in my opinion. I have found it not so easy to get comfortable with, although I admire the engineering behind it. 3D software companies choose a direction and then go that way. This can be good for us because it often gives the buyer a clear choice…that is, if he can figure it out without spending thousands of dollars on ā€œmistakesā€ in the process. My biggest disappointment with Modo 301 is that they did not include character rigging along with their foray into animation. Not that I want to make movies, it’s just that I need to be able to pose my characters. It looks like you can do that easily in ZB3, which I now have working within Windows XP on my Intel Mac. Still can’t get ZB2 for Mac to start up, so will have to wait for ZB3 for Mac, which I assume will be 64 bit. …Should be verrrrry nice!

I have the advantage of actually using both Modo301 and ZB3 in production environments, so I don’t need to speculate on Modo301’s sculpting ability. :wink:

In terms of price, you pick up Modo 301 for roughly the same price as ZB3.1 via DAZ for the rest of the month. In terms of Organics, Daz sculpted the Victoria 4 model in Modo 103 (about 2 years old technology.) In Modo 301 you’ll be able to start with a sub-divided sphere, just like ZB and sculpt away if that’s your preference. Modo301 won’t have zSpheres, but having done both ZSphere and SDS modelling (e.g. box modelling) for years, I still prefer the control I get with SDS. Almost all my ZB ā€œbase meshesā€ have been done in another application and imported in ZB.

As far as the rambling, well, that’s the moderating here. These messages were seperate threads that have been ā€œmergedā€.

As a pure sculpt environment, ZB3 will be remain superior to Modo in many ways. As a modeller that has to fit into an animation pipeline, Modo 301 outshines ZB3.

As for people using Modo301 and ZB together, that is also definitely in the cards. We used Modo 203 to post process our ZB models for months (no Mac Zmapper.)

I think the questions for Mac users regarding ZB is that the future is pretty uncertain. This is not delusion but cold, hard fact. ZB2 didn’t work on Intel macs, and no patches or support came to fix it–just work arounds that only would allow ZB to start about half the time. ZMapper didn’t appear on the Mac at all. ZB3 has been released, but without a companion Mac version and only a vague ā€œsee you in monthsā€ and ā€œwe’re commitedā€ kind of statements, but no real schedule.

Modo on the other hand: Simultaneous Mac/PC releases. Universal binary almost from the first day. Regular updates (ever 6-9 months). Modo301 in Release Candidate now with a late Septembe release target. Weekly updates from their CEO. No limited activation via network (which is killing me on virtual machines as I have ā€œlostā€ about siz ZB activations between Paralles, Bootcamp, and VMware.) Developers who participate in their forums, etc.

I’m coming purely from the point of view of a hobbyist. 3D modeling is something I do only part of the time, sometimes going months at a stretch with no practice at all. The upgrade price for Modo 301 seemed too high, so I figured why not try ZBrush for only a C note more. I still have Modo 203 in case I need it, even though for my limited talents it’s somewhat confusing. One of the people who wrote a ZBrush book is touted as a guy who had no artistic background, and ZB was easy enough that he unleashed talent that he didn’t know he had. I don’t know how seriously to take this, since it’s a PR blurb, but the idea of having a 3D organic modeling program that brings out an unexpected level of creativity in ordinary hobbyists like myself, and gives them the opportunity to make something really cool, seems to me to have a lot of merit.

I’m certainly not bashing Modo, it’s definitely cool. Just maybe a little more than some folks can handle from the start without pouring a good deal of work into it. I think I’m in that boat. As for how seriously Pixologic takes us Mac’ers, I don’t know, but I have my fingers crossed.

Please forget Modo in this thread. The only thing we want is ZB3 and an also promised plugin. Or it’s a big lie they will make a Mac-version, or they need a (too) long time to do it. It seems to be hard to write software for Mac-OS :laughing:

I’ve decided to upgrade to Modo 301 myself - looking forward to seeing how well the new sculpting tools work. Looking at all the great work being done here with ZBrush 3 and not being able to try it for myself - is really frustrating. I’m really disappointed at how long it takes to get ZBrush upgrades for Mac users. With Modo being equally supported for both Mac and Windows users, it feels more like one big happy community. It doesn’t always feel like that as a ZBrush user. Sometimes it feels like there are the windows users, than there are those annoying mac users who just complain about nothing all the time. I’m not trying to be controversal, or divisive - just expressing how it sometimes feels to me. I really want to be able to use ZBrush to it’s, as well as, my fullest potential. It gets a little frustrating waiting here outside looking in. I know, I just need to relax and be patient, and that it takes time. Anyway, I’m hopeful the wait won’t be much longer, but I’m certainly not counting on it.

I dont mean to be a jerk or anything, but no one forced you to buy a mac. :smiley:

That didn’t take long. Thanks for making my point for me. When I understood ZBrush was for Mac and windows, I didn’t know it meant Mac users had to wait much longer. My mistake as you’ve pointed out.

My opinion is that ZBrush 3 takes the app way ahead of the competition. After you learn how to use it, which does not take that long, then it is very creative. You can play around in ZBrush much like you would if you were drawing or sculpting. You can sort out topology etc afterwards. ZSpheres mean it’s very easy to change models. In other apps you have to be a lot more methodical. V3 is the version that has made me decide I need to have ZBrush. Modo will not truly shine until they get the animation further developed (from where it will be in 301) because of the way animation will integrate with everything else in the app but I understand their move with the sculpting. Every app will need to have this. I also think that ZBrush and Modo will be a very popular combination on the Mac so long as ZBrush 3 Mac is OK and up to the PC versions standard.

Yes. I’m sure it’s remarkable, if only i could get my itchy little fingers on it. :frowning:

I need a Mac for audio production. that’s why I got one then I ended up using it 90% of the time for everything else despite having two PCs. PCs are fine but Windows isn’t. I’d love stuff to work on Linux and a few apps I use do. In future I will want Linux machines as rendering nodes for at least one app I use. Do I want to use Vista for this. No way.

Macs and PCs working together in harmony -No way! Next thing you know, you’ll see Red Sox and Yankee fans holding hands at the games. LOL

Macs and Linux work vey well in harmony.

Finally I’m still alive, working on a MAc, and I can say that: I ****ing happy with that !
If Zbrush don’t come to this platform, anyway, somebody will do the job for us ! As a longtime user of Zbrush, I’m really disappointed of this silence (1 year and an half).
If the CEO of Pixologic and the board, think that’s a better choice to give update for the leading OS system in this world (Microsoft Vista !!! Ha ha ha) , its money matter!

They want to give a good licks to those companies using Zbrush in production with PC clusters… of course (money money money…)
Now, I have a funny super fast render and useful animation system with EIAS, and also think to move to other software. (Modo is a good solution, and make great renders)

But still its a big big drama, a tragedy for longtime user like me.

That’s remind me, so many people quit the boat, and finally came back, because Mac computers are just selling well.

We will see, but I know now who is Pixologic… and for who they works !

Br

Nicolas

I agree. Pixologic doesn’t care much for the mac platform. It’s all about money and they feel there is no money in the mac side. Well, all this bad karma they are accruing is starting to hit them for now that Mudbox is with us (at least the PCs) they now HAVE TO GET THEIR ACT TOGETHER. It’s what they deserve if they continue to treat the mac side bad. Besides. I fell Modo will eventually have all these tools. Anat least that company does not release a product until it’s for both platforms.

I feel as if they convinced us to buy a mac license, promising that it was coming, but never really planed to deliver knowing we’d just deal with the hassle of using the windows version

This BUY THE EARLIER VERSION AND GET THE PC LICENSE FOR FREE AS A TEMP UNTIL THE MAC VERSION COMES OUT.
This is some of the dumbest S#$t I have ever heard. What do you say to that? ā€œOK I’ll buy the mac v2.5 and buy a pc so I can use the PC licence until the MAC license comes out.ā€ This doesn’t make any freakin’ sense!!

Please follow the forum guidelines. Rudeness and sarcasm in any form will result in immediate thread closure or post deletion.
Thank you for your cooperation.

works fine for me :smiley:

We would prefer some answers here from the support team instead of threats…