Hello! My name is Tito A. Belgrave. I am a Creative Director and owner of Rustik Studios, a one man operation based in Barrie, Ontario. I first would like to extend a gracious thanks to the Pixologic team for giving me the opportunity to test this amazing product.
I entered the beta team around the same time my contract for the Dresden Files series began, so I was excited to have the chance to put ZB3 into a production pipeline, needless to say it was the most enjoyable couple months of work :)
They're way to many features to list here that I truly love, but I'll just like to say when you're sculpting a 10million+ mesh like it was 20k, you truly begin to understand the genious behind this software.
I can't see myself working without ZB3 period.
Cheers,
Tito A. Belgrave
Credits for the Dresden Files include:
[Keyframe Digital](http://www.keyframe.ca) (concepts, texturing, VFX, animation, post)
[Rustik Studios](http://www.rustikstudios.com/)(modeling, UV editing)
Paul Neale (Pen Productions) (rigging, animation)
Here's an alternate version I further sculpted, textured and rendered of the Dresden demon. Rendered in C4D, textured in Photoshop, sculpted and transposed in ZB3. Large render [here](http://www.rustikstudios.com/tmp/dresden_demon_final_large.jpg)
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Appreciate the comments.
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