with exactly the same workflow i get total different displacement / normal results!?!?!?!
anybody got similar issues?
with exactly the same workflow i get total different displacement / normal results!?!?!?!
anybody got similar issues?
I’m pretty sure 3.5 has different algorithms than 3.2. Some like them, some don’t.
Could you please share your Zb displacement settings, and the results ?
It will help
right now i am back on pc with zbrush 3.5. my problem was rather a workflow issue.
i guess i am still a noob.
I guess I’m one too since I moved our 3D systems to Windows 64-bit to get away from Mac workflow issues we were having.
what kind of issues ?
>>>what kind of issues ?
I have been running Macs for 15 years now and the occasional PC, as all my other workflow pasrts are based on OSX software. This year I have really found myself grinding my teeth awaiting for the MAC update of Zbrush and with my workflow demands I have been driven towards rebooting to bootcamp on many occasion. Now I am willing to give up on Pixologics promises about the MAC updates but not the software itself as it is a main part of my workflow. So your right, it doesnt really leave us much choice, but to shift over to Windows in order to stay ahead and maximise prodcutivity. hmmm, maybe this is the plan huh
mmm. rr. windows = bad times
ugh, any word on an OSX 3.5 release?
I wish I knew the reason for these delays, is it apple being to slow to adapt the latest OpenGL (I understand that Pixologic uses a proprietary engine though…)
Is it the change to cocoa development? Or is it just that pixologic dont have resources to keep up the version parity.
Not knowing these things is the worst thing in my opinion, If pixologic could just be frank about it and tell up-front that version parity will not happen due to whatever, then people can just pack their bags and make a permanent bootcamp or buy a pc for 3d.
maybe ZB will be 64bit in the next OSX release, that would call for a decently massive rewrite of ZB for mac, and take a fair amount of time, just an idea