Awesome! Thanks!
A thought though could the update have been sent through a torrent, would that have been easier?
Awesome! Thanks!
A thought though could the update have been sent through a torrent, would that have been easier?
This is a good news that makes the person fig up, !!
Awesome!!! Amen!
great!!
Hey, I want to party too! Praying for a speedy Mac release…
Kinda moot if you’re on the PC, atm, since it’s not coming with the 3.5 release.
Yes!
FINALLY! oh my god, i wanna cry hahaha, THANKS PIXOLOGIC!, days of agony, but now 10 of september of 2009! is finally here !!!
89th Wahooo
only 1 hour since the first post and already on page 6, thats gotta be a record
Hurray!!! This is awesome!
wooooooooooooooo hoooooo … cool guys you rock !
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Thank you Pixo Team but, the server is out…
Emmanuel.
Hmmm. GoZ has been totally omitted for 3.5? Didnt we have a semi working version for 3.12?
This is wonderfull!
Thanks!
I hope Cap’tain, I hope !
NOW MY RAMADAN CAN START. YIPPEEEE!
Oh wait… where my email…
PIXOLOGIC, I LOVE YOU, LOVE YOU ALL!
For the PC? Maybe I’m wrong, but I’m pretty sure that PC people haven’t had ANY version of GoZ yet - broken or otherwise. 3.5 is getting the .ma functionality of GoZ, but not GoZ itself. That’s going to be released in a patch/plugin, which was originally promised for the end of September, but has likely slipped into October.
For the PC? Maybe I’m wrong, but I’m pretty sure that PC people haven’t had ANY version of GoZ yet - broken or otherwise. 3.5 is getting the .ma functionality of GoZ, but not GoZ itself. That’s going to be released in a patch/plugin, which was originally promised for the end of September, but has likely slipped into October.
Well, the news about this in the Support Center says GoZ will be released by the end of September along with 3,5 for MAC.
Nice. Thanks pixo-people, zspheres2 look awesome!
Anybody else having trouble with the Support Account?
Well, here’s hoping for it to come soon. GoZ was my most looked forward to feature. Any hints on a cinema 4d export at this point? As far as how to export the displacement or normal maps, and implement them in cinema 4d? Im using 11.5.