Hello
- In Zbrush 3.1 we can generate map of displacement from objects which have multi-UV region.
- How to make the same thing in Zbrush 3.5?
- In Zbrush 3.5 when I generate my map of displacement with my object and its multi-UV region, all the map of displacement squeezes, and at the end I obtain one only one embellishes with images TIF.
Can use me Please?
Thank you