ZBrushCentral

Zbrush 3.5 Displacement multi-UV region

Hello

  • In Zbrush 3.1 we can generate map of displacement from objects which have multi-UV region.
  • How to make the same thing in Zbrush 3.5?
  • In Zbrush 3.5 when I generate my map of displacement with my object and its multi-UV region, all the map of displacement squeezes, and at the end I obtain one only one embellishes with images TIF.
    Can use me Please?
    Thank you