I am trying to figure out how to export textures in zBrush 3.2. Every bit of documentation I have found uses the col>txr button. I only have a txr>col button. Can someone tell me the process of creating uv’s and exporting textures in 3.2?
I don’t know why it is so hard for Pixologic to stay consistent from their mac to pc versions. This is really frustrating.
Cheers!
Daniel