I"m having an issue in ZBrush 3.2 with one of my tools. The problem is that any time I try to export it, at any subdivision level, it collapses all of the points to the (0, 0, 0) position. It also does this with GoZ. I have made sure that my export scale was set to 1, after noticing that it was set to NaN, but this made no difference.
This issue also seems to be occurring when I decimate the mesh. When I preprocess it, it shows the titles of the loading steps, but never actually runs through a loading bar before it finishes. When I actually go to decimate it, the mesh disappears - presumably because it has collapsed all the points here as well.
If I try to import the collapsed mesh into another program (maya, c4d, etc), it shows that all the points and polygons are still present, but that they are all at 0.
I have uploaded the tool to my website, so that you guys can take a look at it. Remember that it will only open in ZBrush 3.2 though.
The link is here:
http://artleaping.com/off_site_hosting/SculptureClass/EX_Cave_Road_gutter-7.ZTL
Thanks a bunch!