oK Friends
I am in a fix, my client needs model in 3d max and I have no idea of 3d max.
Haven’t touched it for years.
Can any one tell me 32 bits displacement maps can be used in 3d max8 or 9 with vrayshader?
Also please anyone give me a link for a tutorial created and sold commercially either by gnomon or DT which will tell me step by step how to export displacement maps and render it in max.
Also I need a step by step tutorial to fix uv mappings in max for a zsphere model.
I have scott’s tutorial but it is for maya.
and Please help me fast as project is deadline based. Client won’t pay me much but its more of reputation work and I still have to learn zbrush to 3dmax for future works.
Thank you and god bless you all.