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ZB4 to Maya - Displacement

ZB4 to Maya - Displacement

Will someone please post an updated workflow to get Displacement maps from ZB4 to Maya, rendering with MentalRay

:b4: 32bit maps still do not import to Maya withoput error.
:b4: Does the 16bit or 32bit file need to be converted in photoshop to RGB to work?

:b4: Does the 16bit or 32bit file need to be converted to .map format to work?