ZBrushCentral

ZB4 + Groboto Polygroup from Masking

The mask is working, but Polygroup from mask is not working.

  1. texture map on
  2. Mask by intensity
  3. texturemap = off
  4. the mask is around all the seams
  5. Polygroup> from masking = no new group.

It is working here ? No problem at all!
My guess is that you need to sharpen your mask, because its too faded. So, hit sharp mask to define nice masking contours and create your polygroups…

SOLVED - GroBotov3> Output UnMesh> All Seams Group = ON
This will allow for Polygroups from Masking. The Other settings will work for Deformations only.

Working as expected
:b2: Mask by Intensity
:b2: Deformations
:b2: Polygroups from Masking