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ZB4 | BPR Create Maps | Geometry Mattes Maps No Good - Has Aliasing/Halo

This problem did not occur for me in ZB 3.5. But now in ZB4, the geometry matte it exports from the BPR always leaves a halo around my geometry when using it as a selection in PS. I have my sub-pixel alias settings pretty high, but still not dice. Anyone else having this issue? Any tips for a work around?