ZBrushCentral

ZB3.5.r3 - Alpha Transparency

HOW TO GET ALPHA Transparency TO WORK?

Attempting to fill object (PolyPlane) with a texture and use the alpha for transparency.

Checked in photoshop alpha greyscale black = 100%

the ZBrush Alpha and Texture thumbs look correct, but when applied, the alpha is not working.

ZB_TransparentAlpha.jpg

Remember, textures are now applied per SubTool in 3.5. You can do all you want in the Texture palette, and nothing will affect your model.

If you’re working with a plane or other 3D object then you’d apply the texture to the model using the Tool>Texture Map menu. In the Alpha palette, select your image to be used for masking, then click Tool>Masking>Mask By Alpha. Now simply press Tool>Visibility>HidePt.

Or if your texture has pure black where you want polys to be hidden, you don’t need to mess with the alpha at all. Just apply your texture to the model and turn on Tool>Texture Map>Transparent.

THANK YOU!

I’m trying to remember all the new ways of doing things.
This will make a good MACRO button.