ZBrushCentral

ZB3.12 displacement export help?

I heard there was a workround posted here somewhere for the displacement map issues in 3.12. I believe it was posted by Saturn3. I’ve searched but I can’t find it.

I know 3.12b fixes these issues but it crashes on my machine so I can’t use it.

Thanks for any help!

Baz,
I think this may be what you are looking for:
http://www.zbrushcentral.com/zbc/showpost.php?p=540166&postcount=187

Thanks Marcus but I get “Invalid thread specified” when I click on your link.

Oh, don’t know why that is. Here’s the text:

I think i found solution. in zbrush 3.12 make PUVTiles with UV Map Border 2 then export object. Next change UV Map Border to 1 make PUVTiles one more times. Create Displacement Map and export it. Load in MAYA and results looks not bad.

Thanks MArcus, I’ll give that a try!