SPhere is easy to make:
- Select Sphere tool and create polymesh.
- Draw Polymesh Sphere, select checkerboard texture.
- Mask with alpha intensity
- hide points
- delete hidden points = where is it ¿?
- store morph target
- inflate a bit
- create diff
- select & draw diff-sphere = where is it ?
- Deformation-Twist and voila a twisted and frgmented sphere.
thansk for answer, becoz this effect is magic
