I’m wondering if anyone has experienced this issue?
You build your mesh in Maya using tight edgeloops to establish creases.
You export mesh into ZBrush in order to modify.
You import mesh back into Maya, only to discover that your fine edgeloops have disappeared. : P
Does anyone know if there’s a fix for this problem?
O
Attachments

they are only relaxed and moved to a position of smoothing level
