ZBrushCentral

ZB Materials not displaying properly

Hi,

I was hoping someone could help with a problem I’ve been having for some time now. Some of my materials are not displaying correctly, either in preview or on a model. For example my “Toyplastic” is showing up as a dull red and not shiny white. I have other materials not displaying their correct properties either. Tweaking the sliders in the “Modifiers” section does nothing nor does reloading the material via lightbox even though it displays correctly there before loading.

Any help would be appreciated.

I’m having a similar problem…first launched 42rb and all was well. The next day I went to use it and all of the shaders are darker on screen, not the interface, not the material spheres in the material selection menu, and BPR renders very quickly with completely black and opaque shadows…very strange.

I’ve attached a screen of just some of the materials affected. I found that if I select basic material and reload the one I want from lightbox it loads a duplicate with the correct setting. Unfortunately Trishaders and Quadshaders aren’t in any of the Zfolders so they are stuck that way.

Even if I save and overwrite the affected material in the folder, it still displays wrong when I reload Zbrush. Any help please?