The same problem I read out there… I made a low res model in Max 2008 (I also tried to unwrap the map in max and same result) export .obj… hi-res in ZB, aplied the AUv tiles to the model (in low-res Sdiv_1) export the normal map… and this is the result (see image), somebody match this problem?. thanks.
Config: 3d Max 2008 / Z Brush 3.5r3
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