I have a Problem and a Hope.
Problem: I have read most of the Tutorials on Displacement maps from ZB to Maya, I can’t make the jump from older versions to newer 3.5 I am student that has been using Maya 3 years now and i decided to use ZB for my modeling it great nice workflow just very impresive, but me & a few class mates cant figure out how to get our Displacment maps working in Maya iether they crash maya alltogather or they render out looking like a explosion.
From my Understanding I take my moddle that I did all this work on lower it to the ideal geometry that I want in Maya make UV layout in Maya. Now i dont know how to export this new UV map back into ZB and I have no idea how to generate a Displacment map once i have done that, atleast the proper way to have it work in Maya. I also dont know how to generate Texture map iether but right now im truly concerned with a Displacment map that works in Maya.
My Hope: That some here is in love Maya & could help me out how to Make a Displacment map from ZB 3.5r2 to Maya. Please have Patiance with me this is a learning process for me. Yes I could defently use a Step by Step in how its done but what ever you could do to help me out here would be most welcomed.
Thank you for helping.