Hi all,
this is the reasult i get. I paint in photoshop on the layers/merge them and save the paint.
I reenter Zbrush and as it asks If I want to accept the changes I agree. In the time the PC refreshes the mesh everything is OK, but a second later I get a texture distortion.
The lower pictures are an example.
The first one is from Photoshop and the second one is the result after in Zbrush.
If you could help I’d really appreciated.
the PHOTOSHOP paint
http://www.uploadhouse.com/viewfile.php?id=4475507
the ZBRUSH result
http://www.uploadhouse.com/viewfile.php?id=4475519
Oh, yeah. I unwrapped the UVs in Maya prior to import it in Zbrush to sculpt.
thanks and cheers…