Is it possible to use symmetry with zApplink? Say I’m polypainting textures and would like to take a shoulderpad into photoshop to drop some texture on it in there, would it be possible to mirror that to the other shoulderpad somehow?
I’m painting the highpoly model right now which doesn’t have uvs… If it was the low poly I would just mirror the uvs.
Maybe if I used zapplink to take one shoulderpad in and then used the smart resym with only rgb enabled?
Is there a better way of doing this?
Thanks!