I use photoshop w/ zapplink
After painting onto the object, dropping it back to the canvas in Zbrush , the applied texture appears to have this distorted grid pattern.
I’m not sure what’s causing it, but i’ve tried it a couple different times.
This object and it’s UV’s are brought in from 3dsmax via obj export.
I have not had this problem before… anyone seen or know how to address this?
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