I would have preferred to post this in my existing thread on confusing Lightcap issues, but you can’t bump threads on this board, so they are effectively dead once they fall off the first page.
As the title, with Lightcap lighting setup, the curve adjustments (for instance, the diffuse curve) don’t seem to function for the standard (non-matcap) materials. At least, it makes no difference in the preview rendering, like it does with the traditional lighting setup. The curve adjustments function as normal with the traditional lights.
You can move the normal diffuse /specular, etc sliders, and have the effects update in the viewport.
Am I simply not understanding how this works? I do recall reading something about the diffuse and ambient controls being tied to Lightcap in the Lightcap documentation. It seems odd that the diffuse slider would work, but not the diffuse curve, if this is the case. How do I fine tune the material properties for multiple different materials then with Lightcap?
Thanks for any enlightenment here.