Amazing results you’ve got there! Seeing that the fibre hair render you’ve got there, i never even knew existed, you’ve really restored my confidence in that i can just render out inside zbrush to achieve high quality renders, instead of painstakingly exporting to another package.
If i would just have one question; what do you mean using the flat color for rendering out the AO? So you mean you use this flat color shader in zbrush, and then render out BRP AO to get the results you want instead of simply letting zbrush BPR create the AO pass for you when you render it out using the basic shader?


you deserve a top row that´s for sure!
THANK YOU!