Being involved in the beta program for ZBrush 4 has truly been an honour.
The amount of techniques and tricks I’ve learned from the staff at pixologic and the amazing artists involved has been phenominal and I cannot wait to start sharing this stuff with the rest of the world.
Heavy Henry, based on the concept appearing on page 5 of Valve Software’s Engineer update comic “Loose Cannon.”
The final design goal was to find a level between the in-game level of character detail, and that of the original concept art: