The Happy Giant ZBrush 2010
[youtubehd]n4rD-FVQ_w8[/youtubehd]
The Happy Giant ZBrush 2010
[youtubehd]n4rD-FVQ_w8[/youtubehd]
Working on a model of Yoda based on classic Empire Strikes Back version:
[youtubehd]Qevj3V6IgLk[/youtubehd]
[youtubehd]edlpFJUYD3A[/youtubehd]
Some ZBrush videos here:
[youtubehd]Isay-kGtrdI[/youtubehd]
[youtubehd]TZ6rfhPnu9A[/youtubehd]
[youtubehd]jdzuuiZbLj8[/youtubehd]
Batman Toon, the reel here:
[youtubehd]JKg5QOMU6aM[/youtubehd]
My first turntable.
GuildWars2 Charr(race) fanart
[youtubehd]Fzzj5ZgsPBs&hd=1[/youtubehd]
Hey I am Currently working on it and soon share a link with u all…
I came up with a work around for rigging multi-mesh characters.
Insert Mesh. It’s not perfect by a long shot but at least it gives you a reasonable starting point for a posed character with close and accessories.
Special thanks to Plakkie and Rastaman for continued R&D in teh field.
Wacom hosted a Webinar yesterday:
The invite said: “Join Paul Gaboury, 3D Application Engineer with Pixologic as he demonstrates how ZBrush is used in various industries to sculpt and paint 3D…”
It was great. Unfortunately I got online a little late. Usually I would have recorded something like this, but didn’t get to. Wacom said something happened to their recording the session. I wonder if anyone in the forum did capture this and can post it here?
I am trying to replay in my mind everything Paul showed, and, since there was a lot, can’t remember everything I saw. Thanks, if you have it, it will be most appreciated. I would love to try some of the things Paul showed.