Hello I’m new to zbrush and 3d modeling in general. I’ve learned a lot so far from the impressive amount of tutorials online and have seemed to get my self pretty far with my first model/tool but I think I’ve made silly errors along the way. I started with the 3d polymesh sphere and have managed to sculpt it into a pretty decent goblin and do some texturing thanks to the awesome dynamesh; though, at the time didn’t really quite understand the significance of my poly count rising and rising as well as having no lower subs…until I got to the point where I had planned to pose my model with zspheres and rigging. So I then cloned my model, made a subtool of it (getting rid of dynamesh), decimated one to a lower res, then opened a zsphere and binded the high res mesh I had cloned to it followed by selecting topology and choosing the low res mesh, turning edit topology on as well as projection, then going to adaptive skin and finishing by making an adaptive skin. All this I had finally had success with, now having 1-7subs to go through, but when I now go to rig it with zspheres on the lowest sub once i bind the mesh and go to pose it…poof its gone. I’ve been able to figure out what silly errors I’ve made here or there along the way, but this ones go me stuck. This happens with transpose master (i do have subtools) as well as just rigging it with zspheres (not using the plugin). Is possibly cause I made it an adaptive skin saved it as a ztl then opened it and clicked make polymesh 3d then went to rig?
Got a lot more planned for this guy just wanna make sure I’ll be able to pose him before I spend more time. 
feel free to PM me some C&C as well, image attached.
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