The Hooded Fighter has been updated.
Rendering was done in V-Ray and hair using Xgen Interactive groom. Texturing in MARI.
Details were sculpted manually in Zbrush of course and enhanced using Surface Mimic tillable and not tillable maps. You can check the sculpt work in my plevious post. And I’m still rendering other shots so I’ll post them when it’s done.
Hope you like it !!!