ZBrushCentral

Ysalex sketchbook

Hi guys, here are some full body tests from this girl.

LOW_2.jpg

LOW_1.jpg

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LOW_1.jpg

LOW_2.jpg

And a face closeup of the girl without hair

Face2.jpg

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Face2.jpg

gorgeous , i like her alot. impressive skin details :smiley:

Very cool job. awesome!

Yoga pants, jeans, or drop crotch?

ten2.jpg

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ten2.jpg

I vote jeans, I like the detail around the knees. Amazing cloth sculpting there. But primarily I vote no drop crotch, please. :smiley:

haha no dropcrotch I promise.

Great works man! I would go for the jeans or yoga pants. Did you use Marvelous designer in the modeling process?

Here is the next step. Fingers need cleaning, did some small design stuff, a couple more detail things and I think I’ll be ready for low-poly.

All the joints in the fingers work, after trial and error, and need cleaning, but the result should be nice.


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“I’m thinking about getting metal legs. It’s a risky operation but I think it’ll be worth it.”

How are you planning to handle the X rotation in the first knuckle?
Jeans are my vote as well…but I hate yoga pants, so I’m a little biased there.
I’m actually cool with drop crotch too…MC Hammer this thing all to hell.

Are those Marvelous pants btw?

lookin great. love that arm

I love YOUR arm.

And the yoga pants are quick marvelous designer, the jeans are all sculpted. The top knuckle joint I haven’t decided yet, so I left that knuckle open, you can see the gaps, but probably it will be a sphere joint.

It is the design of good finger!
Is cool!

Since we’re discussing the arm design, here’s my 2c – I love the visual complexity of the finger joints and the elbow, but that split in the forearm looks too simplistic by comparison. Perhaps you haven’t finalized that area yet, in which case my apologies.

Awesome Stuff,

man you are master !!

Whoops

First personal piece in a while, simple anatomy study

Very nice, love the pose! She very much looks like Kristen Stewart. Did you use any reference for the anatomy? And also, how long did it take? I’m trying to speed up my own full-body sculpts, but I’m so dang slow…

Thanks Nagoluv, I used images from 3dsk and my anatomy reference book to put together the anatomy, and I did use references of stewart to model the facial planes, but I was trying to change it enough to avoid the likeness, which I guess I failed.

I modeled the basemesh for another project, so to pose and then sculpt the anatomy for this took me a couple hours.

I think I like the straight zbrush screenshot vs. the render.

girl_render_4.jpg

girl_render_6.jpg
girl_render_5.jpg

girl_render_2.jpg
girl_render_3.jpg

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girl_render_6.jpg

girl_render_5.jpg

girl_render_4.jpg

girl_render_2.jpg

girl_render_3.jpg