Used spotlight and touched up with polypaint. Recycled subtools for the top and with cloth modifier for the bottom of her dress Painted on the pattern infront via masking and panel loops, for the side details i cheated with alpha patters >_>.
Made a new pendant for her, all extracted from a dynameshed sphere via masking/polygroup/deformation. The gems came from IMM gem&diamond cut package ^^
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What I’ve been doing today, randomly decided to include a co worker in the project [Quick spot light and poly paint]. Still need a lot of work on him like defining more of the features and working off symmetry.
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Good work!
<3
p.s love your work!
Took off symmetry and defined more features, quick spotlight and color picked for poly paint. Now working on hes body <3
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Changed the body from the previous female character. Quick spotlight, poly paint and still working on the proportions ^^
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Great female character! Hope to see more of her
thanks ^^ will get back on these soon, just been moved to a different project to finish off for now >_>
just used zremesher on this and…awdkjdhbakjwbhdakjwhdbakjwhdbakjwdbha
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Male anatomy bust, just for practice.
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Base mesh from 3ds Max, the bricks are from IMM insert brush and reworked the surfaces. On the process of re-topology in 3D Coat
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this was fun.
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tried to sculpt in some emotion on her.
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A friend wanted to play with hes head, built the inside of the mouth and rigged it for him. Just a small update
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Great studies!
And the sexy face sure is sexy!
thank you sir! i <3 your skethbook very much!