ZBrushCentral

XYZ rotate Question

My question is: I have my rotation on the XYZ axis, but whenever I try to center rotate my model, the rotation I’m giving is HUGE and it goes out of frame, to which I would have to zoom out and move it back to the original position. I hope someone can help me solve this issue.

Example: I’m trying to sculpt a finger, and whenever I’m trying to rotate…the axis is on(XYZ) but the finger goes wide to move along.

I hope someone can understand my question.

Look in the Transform menu for options.

The transform option…it’s on the XYZ axis. But what exactly am I looking for?

I strongly recommend you do some reading about the software. It’s a very different beast than many you have ever tried to tame.