Can someone point me to a tutorial or thread which gives a good description of how XSI’s Ultimapper works with importing ZB models with displacement? I looked around but am not finding info in one place specific to ZBrush about this. I have been told at XSIBase that Ultimapper is what I would be using for best results. Correct me if I’m wrong about this and, if so, suggest another recent tutorial or thread about a better way.
Thanks.