“Pure blue specify a higher density polygon count…”
That’s the opposite! i get this in 4R8. Now I painted my model the opposite color is there any quick way to inverse these?
“Pure blue specify a higher density polygon count…”
That’s the opposite! i get this in 4R8. Now I painted my model the opposite color is there any quick way to inverse these?
Thanks for pointing that out, I’ll let the developers know.
No, I don’t think you can’t invert colors. Incidentally, you don’t need to select colors - use the Color Density slider in the ZRemesher section - the higher the slider value the denser the polygons will be. Just set the slider and paint the area, the right color will be used.