Hello People,
Does anyone have a good technique for wrapping hands around a cylindrical handle?
I wonder if there is some brush that might help?
Cheers
Think the only thing that will do that is Transpose. Mask off the parts you don’t want to move up to the knuckle joints and then rotate the parts you do around the handle.
Thanks,
That is the way I am doing it. I was wondering if there are any other techniques.
CHeers
Dan
You could create a zsphere armature and use it to pose your character. I haven’t figured out how to hide that bit if it’s outside the mesh though.
That’s an interesting approach. I think they can be hidden by scaling them, or they can be made see through theses days.
i’ll give it a whirl!