in marcel’s post “troll”, he explains how he paints a texture in photoshop and then imports it into Zbrush and wraps the texture on the model. how can you get the texture to wrap correctly. is there some way to just merge the 3d model and the texture? or drop the texture right onto the model?
maybe i am just completely missing something, but i would really appreciate some help or explaination. thanx in advance!
artboy
p.s. in case it matters, i am using the demo. i know i can’t import anything but i don’t think that is the problem.