Does anyone know of a way to wrap when you use the insert mesh or insert multi mesh brush?
i.e.; say your’re making a brick wall, you are drawing brick ztools on a plane, when you get to the edges of said place, you want to place a brick on the right side (with insert multimesh brush) and have the wrapped end of the brick appear on the left side, just like when you use wrap mode when sculpting with the standard brush.
Would be awesome if this was possible- anyone know if it is?